Monday, 10 August 2009

Would you like to know more?

I've had this thought rattling around in my head for a while now, Guards painted up (and perhaps mildly converted) to resemble the Mobile Infantry (MI) from Starship Troopers.  Not the most original of ideas I'm sure, but I just love those films, and after watching one while painting, then getting tonked by a guard army at the following gaming session I just can't resist it.

I think I'll start off with a smallish elites force of guard, Raszcek's Roughnecks, and then expand into the 3rd MI division in keeping with the film.  It'll probably be a mostly un-mechanised army although that'll change given time I'm sure, and I've got ideas for some light conversions to be done to Valkyries to make them resemble the landers from the films. 

I may also throw together a small "bug" themed Nid list as a counterpoint as I've got a bit of a hankering to do something non-human and fleshy to get away from all the mechanism of my armies.

Progress on here won't be all that fast as I'm sure my wolves over at iron-legions will stay at the top of my priorities list, especially with their upcoming codex, but there'll be the odd bits here and there on here.


  1. actually that is pretty original. I thought of making a squad with some theme to starship troopers. I never tried. For vets you could add mechanical hands and feet (like the teacher or the recruiting officer in starship troopers 1)

  2. Yeah, I'd had a similar thought for a veteran squad. I'm definitely going to do one veteran squad up to be as close to the characters from the Roughnecks - one blond and spiky, a ginger female, the black guy, Rico and definitely Raszceck with a bionic hand/arm.

    Depending on how fluffy I'm feeling I may have to limit myself to one vet unit, and there'll definitely be a Marbo style version of Dax (ST2)